Day Of Defeat: Source is a multiplayer class-based FPS developed by Valve. The game is a remake of Day Of Defeat which was released on GoldSrc engine.
Set in 1944, the game focuses on the European war theatre and two teams: U.S. Army and Vermacht. Each team has 6 player classes: Rifleman, Assault, Support, Machinegunner, and Rocket.
DoD: Source features two game modes: territorial control and detonation. In territorial control, players fight over several strategic points on the map. In detonation, however, the objective is to detonate two bombs on every checkpoint of the opposing team.
The game features 8 official maps, but there are a lot of custom maps designed by the community members.
Day Of Defeat: Source served as a testing ground for Valve as it was the first Source-based game that featured in-engine High Dynamic Range. Several post-processing effects were added by Valve after the release of the game in order to make it look more like a 1940s era movie. The effects include film grain, color correction and depth of field.
Game Info
Release DateSeptember 26, 2005
DeveloperValve Software
PlatformLinux, macOS, PC
CategoryAction
Average Playtime~3 Hours
System Requirements
Minimum
Minimum: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, 1GB RAM, NVIDIA GeForce 8 or higher, ATI X1600 or higher, or Intel HD 3000 or higher Mouse, Keyboard, Internet Connection
Recommended
Not specified.
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How long is Day of Defeat: Source?
The average playtime for Day of Defeat: Source is approximately 3 hours.